Glyph of Shielding
(Abjuration, Evocation)(Protection)

Range:  0
Components:  V, S, M
Duration:  6 hours per level or until discharged
Casting Time:  Special
Area of Effect:  The caster
Saving Throw:  Special

This spell is similar to the 3rd-level priest spell glyph of warding. Unlike the glyph of warding, the glyph of shielding is actually cast on the priest himself. If, in combat, the priest is successfully hit by an attack roll, the glyph of shielding is set off and affects the attacker. This occurs even if the priest took no damage (i.e. was protected by a stoneskin or similar magic). The priest is not affected by the glyph of shielding. See the 3rd-level priest spell glyph of warding for restrictions and typical glyphs. Any priest spell or its reverse may be used as a glyph of shielding, provided the priest is high enough level to cast it. The material components of the spell are determined by the type of glyph (if any are necessary).
Spells which normally require only a successful to-hit roll and allow no saving throw (destruction, cause serious wounds, harm, etc.) are given a special saving throw. The attacker must save versus spell with a negative penalty equal to the priest's level divided by 3 (i.e.: -1 per 3 levels). Success equals half damage or negation depending on the type of glyph. A special case is the destruction glyph, where a successful saving throw stuns the target for one round. The damage from the attack against the priest and the damage from the glyph of shielding are simultaneous.
The material component for this spell is a golden statue of at least 400 gp value, portraying the caster.

